The Legend of Godsbane
The Unknowable One
Titles: The Trickster, the Teacher of Hidden Ways.
Aspects: Tricks, taunts, insults, bards, storytellers.
Symbol: A two-headed coin.
Priesthood: Jokers (priests); Mirthful Blades (paladins).
Herald: Changes form each and every time, ranging from a beggar to a king.
Holy Day: No set day. Clergy are expected to celebrate one day a month.
Duties: Teach through practical applications of tricks and taunts, remind all men of humility.
Sins: (Minor) Intimidating someone, telling the whole truth, tricking or taunting someone purely for malicious reasons, being tricked or taunted by someone with a lower trait die, teaching someone something except through a trick or taunt; (Major) Not trying to trick or taunt a foe at least once during a fight; (Mortal) taking insult at a trick or taunt made against you.
Signature Power: Shape change.
Powers: Bladebreaker, bless/panic, boost/lower trait, burrow, champion of the faith, charismatic aura, confusion, deflection, detect/conceal, dispel, elemental manipulation, entangle, ethereal/corporeal, farsight, fear, fortune’s favored, invisibility, knockdown, light, luck/jinx, mimic, mind rider, obscure, puppet, quickness, sanctuary, silence, sluggish reflexes, summon demon (changeling only), summon herald, telekinesis, teleport, wandering senses, weapon immunity.
Trappings: Clergy may use any trapping except a necromantic one, and may freely swap them each casting.
Names hold great power, and for this reason, the Unknowable One refuses to reveal his, even to his most trusted followers. Likewise, he is never depicted in physical form. Bards and skalds that use satire, jesters, clowns, conmen, and some soothsayers pay homage to the Trickster in their own way and for their own reasons.
Despite their reputation for having barbed tongues and a capricious nature, the clergy are actually teachers. Whereas Hoenir’s clerics use books, clerics of the Trickster teach through mistakes and tricks. A cleric who knows there is a concealed pit in front of him and who taunts a foe into charging into it might caution the victim to look before he leapt next time.
The key difference between priests and paladins is paladins teach foes through defeating them in combat. They may use taunts to unsettle them or tricks to unbalance them before placing a sword at their throat and declaring the opponent beaten. Opponents who refuse to accept defeat are dealt with accordingly.
There are no temples to the faith and very few shrines. The Trickster expects his clerics to live among the community and encourage worship through telling jokes and pulling pranks.
The nature of ceremonies and festivals varies immensely, for the Unknowable One dislikes repetition. Dances, tall stories, and japes form the core of worship, as do humorous plays.